Effective date: August 28, 2026
Three Realms (삼국천하, the "game") respects your privacy. This policy explains what information the game handles and how. In short, the game does not collect, store, or transmit any personal information. It is a single-player offline game: it has no accounts, no advertising, and no analytics, and it does not request internet access at all. Everything you do in the game stays on your device.
The game saves the following to your device's local storage so that your progress survives between sessions. None of it is transmitted anywhere.
| Data | Purpose |
|---|---|
| Saved games (multiple slots) | Resume a campaign in progress |
| Clear records | Track which rulers you have completed the game with |
| Encyclopedia progress | Unlock officer biographies and treasure entries you have encountered |
| Custom ruler data | Store a ruler you created yourself |
| Settings | Sound on/off, music and effect volume, language |
SharedPreferences / iOS UserDefaults) so that a save is not lost if the web view's storage is cleared. This is still local storage on your device.INTERNET permission. The only permission it declares is VIBRATE, used for haptic feedback; that permission cannot read or transmit any information. All artwork, music, and sound effects are bundled inside the app and loaded from local files.| Platform | Permissions requested |
|---|---|
| Android | None. The app manifest declares no uses-permission entries. |
| iOS | None. The app declares no privacy usage descriptions (no camera, microphone, location, contacts, photos, or tracking). |
The game uses your device's vibration feature for haptic feedback, which does not require a permission or access any data.
The settings screen can open the app's store page (Google Play or the App Store) so you can leave a review. Selecting it hands the address to the store app or your browser and leaves the game. Those services have their own privacy policies, and we receive nothing from them beyond the aggregate sales and review information the stores show every developer.
The game is sold as a one-time paid purchase. Payment is handled entirely by Google Play or the Apple App Store — the purchase never happens inside the game, and the developer never sees or receives your card number, billing address, or any other payment credential. Refunds and payment records are governed by the store's own policy.
The game is not directed at children and does not knowingly collect personal information from anyone, including children. Because no information is collected, no parental consent mechanism is required.
We do not sell, share, or transfer personal information to third parties. There is no third-party SDK embedded in the game, so no data is disclosed to anyone by the game's operation.
Because the game stores nothing on any server, there is no server-side record of you to access, correct, export, or delete. All game data lives on your device: you can erase it from the settings screen or by uninstalling the game.
If you are in the European Economic Area or the United Kingdom, you have the right to lodge a complaint with your local data protection authority. If you are a California resident, note that we do not sell or share personal information as those terms are defined by the CCPA/CPRA. Any questions about your privacy rights can be sent to the address below.
This policy may be revised when necessary. Material changes will be announced on this page, and the revision history below records every version.
Privacy inquiries: support@syddstudio.com
| Effective date | Change |
|---|---|
| 2026-08-28 | Initial version |
| 2026-09-20 | Corrected the permissions wording in section 3: the Android build declares one permission, VIBRATE, for haptic feedback (the previous wording said it declared none). Nothing about what the game collects or transmits has changed — it still collects nothing. |